AI Insights · Timothy · April 2022
Top 5 Cannabis Games Performance in Middle East Q1 2022
In Q1 2022, the top 5 cannabis games on a unified platform in the Middle East showcased varied trends in weekly revenue, downloads, and active users, according to Sensor Tower data.
In Q1 2022, the top 5 cannabis games on a unified platform in the Middle East exhibited diverse performance trends in weekly revenue, downloads, and active users. Here’s a detailed look at each app's metrics during this period.
Bud Farm: Idle Tycoon Game from LDRLY showed fluctuating weekly revenue, peaking at around $1.5K in the week of February 21, with other notable weeks being January 17 and December 27 at approximately $1.3K and $1.2K, respectively. Weekly downloads were relatively low, with the highest being 107 in the first week of January. Active users saw a gradual decline from 513 in the first week of January to 301 by the end of March.
Hempire - Weed Growing Game by LBC Studios Inc. experienced a peak in weekly revenue at around $787 in the week of January 10, with another significant week being January 31 at approximately $639. Weekly downloads varied, with a notable high of 1.4K in the week of February 7. Active users peaked at 1.8K in the same week, showing a strong engagement during this period.
Cheech and Chong Bud Farm also from LDRLY, had a modest performance in terms of revenue, with the highest weekly revenue being around $181 in late December. Weekly active users showed a steady decline from 295 in the last week of December to 208 by the end of March.
Weed Firm 2: Back To College by Ludum LLC saw its highest weekly revenue at around $151 in the last week of March. Weekly downloads were relatively low, peaking at 82 in the first week of January. Active users decreased over the quarter, from 213 in the last week of December to 89 by the end of March.
Wiz Khalifa's Weed Farm from Metamoki Inc. had an upward trend in revenue towards the end of the quarter, reaching approximately $176 in the final week of March. Weekly downloads varied, with the highest being 53 in the first week of February. Active users showed a slight increase from 88 in the last week of December to 99 by the end of March.
These insights, sourced from Sensor Tower, reveal the varied performance of the top cannabis games in the Middle East during Q1 2022. For more detailed insights and comprehensive data, visit Sensor Tower.